Chapter twelve Page 6

posted 11th Oct 2017, 7:30 PM

Chapter twelve Page 6
rate this page: X X X X X
average rating: 5
post a comment
author comments
view Saeriellyn's profile

11th Oct 2017, 7:30 PM

Saeriellyn

Relatively complex page compared to the last few. Whew! Need to go rest my eyes now.

end of message
user comments
view joeyballast's profile

11th Oct 2017, 8:10 PM

joeyballast

Okay, I can now see why she didn't try this spell ages ago.

Good try, though.

end of message
view Saeriellyn's profile

11th Oct 2017, 10:43 PM

Saeriellyn

Aaaaaaand I just. Got. The joke you’ve been making for the past two pages. *headdesk* I’m gonna blame that on my head cold at the time.

As a couple of people have now mentioned, the most sensible course of action would have been to shoot their horses early on. So though she could be accused of holding out what should have been an effective trick, you could just as well ask the guys why they didn’t think of the obvious long before now.

end of message

11th Oct 2017, 9:09 PM

Honzinator

I know there's taboos against killing horses, but for God's sakes, you won't be taking these from their riders any time soon. Kill them. With luck, they may fall upon the cauldron-born and force them to cut and chew their way out from underneath.

end of message
view Saeriellyn's profile

11th Oct 2017, 10:48 PM

Saeriellyn

Another reviewer and I decided that they didn’t do this previously because letting them get within bowshot was just too close, but that it may very well have been the first thing they’d have attempted had Eilonwy not circumvented the whole thing. I’m going with that theory, since otherwise it makes them look pretty dumb.

end of message

11th Oct 2017, 11:05 PM

CM

It's a shame you don't enjoy drawing swords more, because you do it really well.

Also, think of how well-trained those horses have to be to be cool with carrying around reanimated bodies on them.

end of message

11th Oct 2017, 11:06 PM

CM

Also, the detail of E's hair flowing over Dyrnwyn is brilliant.

end of message
view Saeriellyn's profile

11th Oct 2017, 11:28 PM

Saeriellyn

I don't even want to think about how tangled her hair will be by the end of this. lol

I feel bad for the horses. In Alexander's world, animals have their own sort of sentience, and we don't know whether these beasts are serving such creatures of their free will or if they've been abused and tortured into obedience. The fact that if the companions had been using their brains the first thing they should have done is shoot the horses doesn't help matters. All's fair in love and war, I guess, but it gives you that much more appreciation for Medwyn's line: "The world of men is not an easy one for them."

end of message

12th Oct 2017, 2:02 AM

CM

I had completely forgotten that, but yeah, you're right.

end of message
view mantis's profile

12th Oct 2017, 5:08 AM

mantis

Yet another fantastic page. I can see why this one took longer than the last couple -- lots going on here. The facial expressions are terrific as always. The blue highlights on Eilonwy in the third panel are an interesting touch -- reflected light from the spell?

Taran's intention to make a solo, suicidal stand against the Cauldron-Born is heroic, but not very practical; at least one of them would probably ride right past him to attack his companions as they flee.

end of message
view Saeriellyn's profile

12th Oct 2017, 10:29 AM

Saeriellyn

Heroic but impractical could be a perfect summary description of him throughout much of the series, seems to me. It’s interesting that we don’t see Fflewddur take charge here the way he does in similar circumstances later; I’m having some trouble figuring out what to do with him, which is why I crop him out of most frames!

The blue highlights are something I use in most work, actually, to cool shadow off when the light source is hot as it is here. Taran should have them too - I just forgot.

end of message

12th Oct 2017, 3:08 PM

LMS

And big surprise, Taran's still a brave, little idiot, because I'm assuming he's NOT thinking that he doesn't know the way to Caer Dathyl and thus it's smarter to send Fflewddur on at this point even though he's the more experienced warrior. Crisis situation. He's just trying to be heroic. Heroes are stupid. But always admirable.

As is your artwork.

end of message
view Saeriellyn's profile

12th Oct 2017, 3:56 PM

Saeriellyn

One of the drawbacks to these pages is that my desire to add drama and detail is drawing out (haha) a series of actions that really take place very quickly, giving an impression that those involved are making very poor decisions. Which they are, but for realistic reasons, and that’s what gets lost in the leisure of reading.

I’m not sure anybody is “thinking” as much as they are reacting. For Taran it’s an automatic instinct both to assign protection to the girl and to jump into fighting mode although neither course of action really makes logical sense; the only possible outcome here is that he and Fflewddur are going to die and then Eilonwy and Gurgi will be tracked and slaughtered because neither of them know where they are going. I mean, that was his original plan; his shout to Fflewddur here is a last-minute change because of the imminence of the confrontation.

In the heat of the moment the adrenaline kicks in and the prefrontal cortex shuts down and you do whatever you have been programmed, either by teaching or your own thought patterns, to do. Fflewddur is really at an impasse here, with his instinct probably torn between an obligation to protect both this idiot death-wishing kid AND the girl who might possibly escape if he goes with her.

end of message

12th Oct 2017, 4:08 PM

LMS

No, I know. Thus my comment about "crisis situation." It just tickles me that the gut reaction is so noble and stupid. :)

end of message
view Saeriellyn's profile

12th Oct 2017, 7:41 PM

Saeriellyn

I gotcha. I just jump on every opportunity to discuss all the things that fascinate me about the process. :)

end of message

13th Oct 2017, 9:29 PM

RhymesoftheRenegades

Eilonwy should know better, you have to be at least a level 4 sorceress to summon an entrapment spell. Unless you are accompanied by at least a level 2 paladin, or employing an execration model on a leap year.

end of message
view mjkj's profile

16th Oct 2017, 11:52 AM

mjkj

Oh noes... it did not work... =S

Poor Eilonwy - I hope they will find a way to stop them...

(and here I thought I saw them disintegrating last update - but it was just their normal appearance it seems...)

end of message
rate this page: X X X X X
average rating: 5
post a comment
This is a voluntary opt-in advertisement. Any profit generated goes to Comic Fury for hosting.